UxrControllerInput._enableObjectListRight Field
[Missing
Namespace: UltimateXR.Devices
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
[TooltipAttribute("Enables game objects based when the right input device is present.")]
[SerializeField]
protected List<GameObject> _enableObjectListRight
Field Value
Type: List(GameObject)