UltimateXR.Rendering.LOD Namespace

Classes

ClassDescription
Public classUxrLODGroup

Component that, added to a GameObject with a Unity LODGroup component, will take over the LOD switching. When using a locomotion based on teleportation, it will only switch LOD levels when the teleportation happens to avoid popping due to head movement. When using a smooth locomotion system it will use regular LOD switching.