UltimateXR.Audio Namespace
Classes
| Class | Description |
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| UxrAudioBoxVolume |
Component that allows to define inside and outside volumes for different audio sources. |
| UxrAudioManipulation |
Component that enables to play audio depending on the grab and manipulation events of the UxrGrabbableObject in the same GameObject. |
| UxrAudioSample |
Describes an audio clip that can be played and its parameters. |
| UxrAudioSourceStartPos |
Component that allows to make an AudioSource start playing at a fixed time or a random time. It can be used for example to scatter multiple environment audio sources around that share the same loop and make them start playing at different times. |