UltimateXR.Animation.GameObjects Namespace
Classes
| Class | Description |
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| UxrDelayedDestroy |
Component that allows to destroy the GameObject it is attached to after a variable amount of seconds |
| UxrObjectBlink |
Component that allows to make objects blink using their material’s emission channel. |
| UxrObjectFade |
Component that allows to fade an object out by making the material progressively more transparent. |
| UxrToggleObject |
Component that allows to toggle GameObject active state back and forth at random times. |
| UxrToggleObjectsUsingButtons |
Component that allows to enable/disable GameObjects based on input from the VR controller buttons. |