UxrCatmullRomSpline.Create Method

Creates a spline. If UsePrecomputedSampleCount > 0 it will also precompute samples in order to evaluate the spline using arc-length parameter.

Namespace: UltimateXR.Animation.Splines
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public bool Create(
	float inOutMultiplier = 1f,
	params Vector3[] points
)

Parameters

 

inOutMultiplier (Optional)
Type: System.Single
Magnitude of spline start and end dummy tangent vectors compared to their respective control points. A value of 1 (default) will create dummies mirroring p1 and p(n-1) vectors. A different value will multiply these vectors by it. It can be used to change the spline start/end curvature.
points
Type: Vector3[]
Set of points defining the curve

Return Value

Type: Boolean
Success or failure

See Also

Reference

UxrCatmullRomSpline Class
UltimateXR.Animation.Splines Namespace