UxrSpline.Evaluate Method (Single, Vector3)
Evaluates the curve
Namespace: UltimateXR.Animation.Splines
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public abstract bool Evaluate(
float t,
out Vector3 position
)
Parameters
- t
- Type: System.Single
Interpolation parameter [0.0f, 1.0f] - position
- Type: Vector3
Interpolated point
Return Value
Type: Boolean
Success or failure
See Also
Reference
UxrSpline Class
Evaluate Overload
UltimateXR.Animation.Splines Namespace