UxrSpline.Evaluate Method (Single, Vector3, Vector3)
Evaluates the curve
Namespace: UltimateXR.Animation.Splines
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public bool Evaluate(
float t,
out Vector3 position,
out Vector3 direction
)
Parameters
- t
- Type: System.Single
Interpolation parameter [0.0f, 1.0f] - position
- Type: Vector3
Interpolated point - direction
- Type: Vector3
Interpolated point direction vector
Return Value
Type: Boolean
Success or failure
See Also
Reference
UxrSpline Class
Evaluate Overload
UltimateXR.Animation.Splines Namespace