UxrRotationTween.Animate Method
Creates and starts a rotation tweening animation for the [!:RectTransform.localEulerAngles] of a Unity UI Graphic component.
Namespace: UltimateXR.Animation.UI
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static UxrRotationTween Animate(
Graphic graphic,
Vector3 startAngles,
Vector3 endAngles,
UxrInterpolationSettings settings,
Action<UxrTween> finishedCallback = null
)
Parameters
- graphic
- Type: Graphic
Target graphic - startAngles
- Type: Vector3
Start local angles - endAngles
- Type: Vector3
End local angles - settings
- Type: UltimateXR.Animation.Interpolation.UxrInterpolationSettings
Interpolation settings that control the animation - finishedCallback (Optional)
- Type: System.Action(UxrTween)
Optional callback when the animation finished
Return Value
Type: UxrRotationTween
Tweening component that will update itself automatically. Can be used to stop the animation prematurely or change parameters on the fly.