UxrTextContentTween.Animate Method (GameObject, UxrInterpolationSettings, Action(UxrTween), String, Object[])
Creates and starts a tweening animation for a Unity UI Text component or TMPro text component. See UxrInterpolator.InterpolateText for information on how formatString and formatStringArgs work.
Namespace: UltimateXR.Animation.UI
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static UxrTextContentTween Animate(
GameObject gameObject,
UxrInterpolationSettings settings,
Action<UxrTween> finishedCallback,
string formatString,
Object[] formatStringArgs
)
Parameters
- gameObject
- Type: GameObject
Target GameObject with either a Unity UI Text component or Text Mesh Pro text component - settings
- Type: UltimateXR.Animation.Interpolation.UxrInterpolationSettings
Interpolation settings that control the animation - finishedCallback
- Type: System.Action(UxrTween)
Optional callback when the animation finished. Use null to ignore. - formatString
- Type: System.String
Format string. See UxrInterpolator.InterpolateText - formatStringArgs
- Type: System.Object[]
Format string arguments. See UxrInterpolator.InterpolateText
Return Value
Type: UxrTextContentTween
Tweening component that will update itself automatically. Can be used to stop the animation prematurely or change parameters on the fly.
See Also
Reference
UxrTextContentTween Class
Animate Overload
UltimateXR.Animation.UI Namespace