UxrAnimatedComponent<T>.ToVector4 Method
Converts a float value to a Vector4. Internally Vector4 values are used for everything but some animations only require to store a float value. The x component will be used to store the value.
Namespace: UltimateXR.Animation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
protected static Vector4 ToVector4(
float v
)
Parameters
- v
- Type: System.Single
Float value to store
Return Value
Type: Vector4
Vector4 storing the float value in the x component.