UxrFingerPointingVolume.IsPointInside Method
Checks if a point is inside the BoxCollider attached to the GameObject this component is attached to.
Namespace: UltimateXR.Avatar.Controllers
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public bool IsPointInside(
Vector3 point,
float margin = 0f
)
Parameters
- point
- Type: Vector3
Point in world coordinates - margin (Optional)
- Type: System.Single
Margin to add to the box sides
Return Value
Type: Boolean
True if it is inside, false if not
See Also
Reference
UxrFingerPointingVolume Class
UltimateXR.Avatar.Controllers Namespace