UxrAvatarFinger.SetupFingerBones Method

Sets up the finger bones using a list starting from the metacarpal (if there are 4 elements) or the proximal (if there are 3).

Namespace: UltimateXR.Avatar.Rig
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public void SetupFingerBones(
	List<Transform> bones
)

Parameters

 

bones
Type: System.Collections.Generic.List(Transform)
Finger bone list. It may be either 4 or 3 bones, depending if the metacarpal bone is included.

See Also

Reference

UxrAvatarFinger Class
UltimateXR.Avatar.Rig Namespace