UxrAvatarHand.GetPalmToFingerDirection Method

Tries to compute the palm-to-finger direction in world coordinates.

Namespace: UltimateXR.Avatar.Rig
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public bool GetPalmToFingerDirection(
	out Vector3 direction
)

Parameters

 

direction
Type: Vector3
Returns the palm-to-finger direction in world coordinates

Return Value

Type: Boolean
Whether the vector could be computed. False if some required bone references are missing

See Also

Reference

UxrAvatarHand Class
UltimateXR.Avatar.Rig Namespace