UxrAvatarHand.GetPalmToFingerDirection Method
Tries to compute the palm-to-finger direction in world coordinates.
Namespace: UltimateXR.Avatar.Rig
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public bool GetPalmToFingerDirection(
out Vector3 direction
)
Parameters
- direction
- Type: Vector3
Returns the palm-to-finger direction in world coordinates
Return Value
Type: Boolean
Whether the vector could be computed. False if some required bone references are missing