UxrAvatarRig.CurlFinger Method
Curls an avatar finger.
Namespace: UltimateXR.Avatar.Rig
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static void CurlFinger(
UxrAvatar avatar,
UxrHandSide handSide,
UxrAvatarFinger finger,
float proximalCurl,
float intermediateCurl,
float distalCurl,
float spread = 0f
)
Parameters
- avatar
- Type: UltimateXR.Avatar.UxrAvatar
Avatar to curl the finger of - handSide
- Type: UltimateXR.Core.UxrHandSide
Which hand the finger belongs to - finger
- Type: UltimateXR.Avatar.Rig.UxrAvatarFinger
Finger to curl - proximalCurl
- Type: System.Single
Curl angle in degrees for the proximal bone - intermediateCurl
- Type: System.Single
Curl angle in degrees for the intermediate bone - distalCurl
- Type: System.Single
Curl angle in degrees for the distal bone - spread (Optional)
- Type: System.Single
Spread angle in degrees for the finger (finger “left” or “right” amount with respect to the wrist)