UxrAvatarRig.TryToGetHandRenderer Method
Tries to get the SkinnedMeshRenderer that represents the given hand.
Namespace: UltimateXR.Avatar.Rig
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static SkinnedMeshRenderer TryToGetHandRenderer(
UxrAvatar avatar,
UxrHandSide handSide
)
Parameters
- avatar
- Type: UltimateXR.Avatar.UxrAvatar
Avatar - handSide
- Type: UltimateXR.Core.UxrHandSide
Which hand side to retrieve
Return Value
Type: SkinnedMeshRenderer
The renderer if found or null