UxrAvatarRig.TryToGetHandRenderer Method

Tries to get the SkinnedMeshRenderer that represents the given hand.

Namespace: UltimateXR.Avatar.Rig
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public static SkinnedMeshRenderer TryToGetHandRenderer(
	UxrAvatar avatar,
	UxrHandSide handSide
)

Parameters

 

avatar
Type: UltimateXR.Avatar.UxrAvatar
Avatar
handSide
Type: UltimateXR.Core.UxrHandSide
Which hand side to retrieve

Return Value

Type: SkinnedMeshRenderer
The renderer if found or null

See Also

Reference

UxrAvatarRig Class
UltimateXR.Avatar.Rig Namespace