UxrAvatarRig.UpdateHandUsingDescriptor Method (UxrAvatarHand, UxrHandDescriptor, UxrHandDescriptor, Single, UxrUniversalLocalAxes, UxrUniversalLocalAxes)
Updates the hand transforms using two hand descriptors and an interpolation value.
Namespace: UltimateXR.Avatar.Rig
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static void UpdateHandUsingDescriptor(
UxrAvatarHand hand,
UxrHandDescriptor handDescriptorA,
UxrHandDescriptor handDescriptorB,
float blend,
UxrUniversalLocalAxes handLocalAxes,
UxrUniversalLocalAxes fingerLocalAxes
)
Parameters
- hand
- Type: UltimateXR.Avatar.Rig.UxrAvatarHand
The hand to update - handDescriptorA
- Type: UltimateXR.Manipulation.HandPoses.UxrHandDescriptor
The descriptor of the hand pose to blend from - handDescriptorB
- Type: UltimateXR.Manipulation.HandPoses.UxrHandDescriptor
The descriptor of the hand pose to blend to - blend
- Type: System.Single
The interpolation value [0.0, 1.0] - handLocalAxes
- Type: UltimateXR.Core.Math.UxrUniversalLocalAxes
The universal coordinate system of the hand transform - fingerLocalAxes
- Type: UltimateXR.Core.Math.UxrUniversalLocalAxes
The universal coordinate system of the finger transforms
See Also
Reference
UxrAvatarRig Class
UpdateHandUsingDescriptor Overload
UltimateXR.Avatar.Rig Namespace