UxrRuntimeHandDescriptor Constructor (UxrAvatar, UxrHandSide, UxrHandPoseAsset, UxrHandPoseType, UxrBlendPoseType)

Constructor.

Namespace: UltimateXR.Avatar.Rig
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public UxrRuntimeHandDescriptor(
	UxrAvatar avatar,
	UxrHandSide handSide,
	UxrHandPoseAsset handPoseAsset,
	UxrHandPoseType handPoseType,
	UxrBlendPoseType blendPoseType
)

Parameters

 

avatar
Type: UltimateXR.Avatar.UxrAvatar
Avatar to compute the runtime hand descriptor for
handSide
Type: UltimateXR.Core.UxrHandSide
Which hand to store
handPoseAsset
Type: UltimateXR.Manipulation.HandPoses.UxrHandPoseAsset
Hand pose to transform
handPoseType
Type: UltimateXR.Manipulation.HandPoses.UxrHandPoseType
Which hand pose information to store
blendPoseType
Type: UltimateXR.Manipulation.HandPoses.UxrBlendPoseType
If handPoseType is Blend, which pose to store

See Also

Reference

UxrRuntimeHandDescriptor Class
UxrRuntimeHandDescriptor Overload
UltimateXR.Avatar.Rig Namespace