UxrAvatar.GetAllAvatarRendererComponents Method

Gets all Renderer components except those hanging from a UxrHandIntegration object, which are renderers that are not part of the avatar itself but part of the supported input controllers / controller hands that can be rendered too.

Namespace: UltimateXR.Avatar
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public IEnumerable<SkinnedMeshRenderer> GetAllAvatarRendererComponents()

Return Value

Type: IEnumerable(SkinnedMeshRenderer)
[Missing documentation for “M:UltimateXR.Avatar.UxrAvatar.GetAllAvatarRendererComponents”]

See Also

Reference

UxrAvatar Class
UltimateXR.Avatar Namespace