UxrAvatar.GetControllerInputForward Method
Gets the transform in the given hand controller that points forward. The controller needs to have a 3D model assigned to it, which all controllers in the framework have.
Namespace: UltimateXR.Avatar
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public Transform GetControllerInputForward(
UxrHandSide handSide
)
Parameters
- handSide
- Type: UltimateXR.Core.UxrHandSide
Hand to get the forward of
Return Value
Type: Transform
The transform describing the controller forward direction (use forward to get the actual vector). Null if there is no input controller available or if it doesn’t have a 3D model assigned.