UxrAvatar.IsLookingAt Method
Checks if the avatar is looking at a point in space.
Namespace: UltimateXR.Avatar
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public bool IsLookingAt(
Vector3 worldPosition,
float radiusFromViewportCenterAllowed
)
Parameters
- worldPosition
- Type: Vector3
World position to check. - radiusFromViewportCenterAllowed
- Type: System.Single
Radius threshold in viewport coordinates [0.0, 1.0] above which it isn’t considered looking at anymore.
Return Value
Type: Boolean
Whether the avatar is looking at the specific point in space.