UxrHandIntegration.TryToMatchHand Method
Tries to align the hand integration transform to fit the current avatar’s hand as best as possible.
Namespace: UltimateXR.Avatar
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public bool TryToMatchHand()
Return Value
Type: Boolean
True if the transform was changed, false otherwise. False means that the avatar hand was missing the required bone references, either fingers or the wrist