UxrHandIntegration.TryToMatchHand Method

Tries to align the hand integration transform to fit the current avatar’s hand as best as possible.

Namespace: UltimateXR.Avatar
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public bool TryToMatchHand()

Return Value

Type: Boolean
True if the transform was changed, false otherwise. False means that the avatar hand was missing the required bone references, either fingers or the wrist

See Also

Reference

UxrHandIntegration Class
UltimateXR.Avatar Namespace