UxrCameraWallFade.IsAvatarPeekingThroughGeometry Method
Checks whether an avatar is currently peeking through geometry. The camera object requires to have an UxrCameraFade in order to work.
Namespace: UltimateXR.CameraUtils
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static bool IsAvatarPeekingThroughGeometry(
UxrAvatar avatar
)
Parameters
- avatar
- Type: UltimateXR.Avatar.UxrAvatar
The avatar to check
Return Value
Type: Boolean
Whether the avatar has an UxrCameraFade component and it currently detects the avatar is peeking through geometry