UxrSteamVRControllerInput.Awake Method
Takes care of registering the component in the global list of SteamVR input components. Builds the action list to access input and starts listening for device connections.
Namespace: UltimateXR.Devices.Integrations.SteamVR
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
protected override void Awake()
See Also
Reference
UxrSteamVRControllerInput Class
UltimateXR.Devices.Integrations.SteamVR Namespace