UxrGamepadInput.Awake Method
Subscribes to device events.
Namespace: UltimateXR.Devices.Integrations
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
protected override void Awake()
See Also
Reference
UxrGamepadInput Class
UltimateXR.Devices.Integrations Namespace