UxrUnityXRControllerInput.Awake Method
Initializes variables and subscribes to events. If the controllers were already initialized, enables the component. Otherwise it begins disabled until devices are connected.
Namespace: UltimateXR.Devices.Integrations
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
protected override void Awake()
See Also
Reference
UxrUnityXRControllerInput Class
UltimateXR.Devices.Integrations Namespace