UxrUnityXRControllerInput.Awake Method

Initializes variables and subscribes to events. If the controllers were already initialized, enables the component. Otherwise it begins disabled until devices are connected.

Namespace: UltimateXR.Devices.Integrations
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

protected override void Awake()

See Also

Reference

UxrUnityXRControllerInput Class
UltimateXR.Devices.Integrations Namespace