UxrControllerInput.FilterTwoAxesDeadZone Method
Filters a two-axis input using a dead-zone. Values inside the dead-zone will remain (0.0, 0.0).
Namespace: UltimateXR.Devices
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
protected static Vector2 FilterTwoAxesDeadZone(
Vector2 input2DPos,
float deadZone
)
Parameters
- input2DPos
- Type: Vector2
2-axis value - deadZone
- Type: System.Single
Dead-zone threshold [0.0, 1.0]
Return Value
Type: Vector2
Filtered input