UxrControllerInput.GetIgnoreControllerInput Method
Gets whether the given controller input should be ignored.
Namespace: UltimateXR.Devices
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static bool GetIgnoreControllerInput(
UxrHandSide handSide
)
Parameters
- handSide
- Type: UltimateXR.Core.UxrHandSide
Which controller to check. In Single devices where IsHandednessSupported is false, such as in gamepads, both hands will address the single device.
Return Value
Type: Boolean
True if the given input should be ignored