AudioSourceExt.PlayClip Method
Ubiquitously plays an AudioClip.
Namespace: UltimateXR.Extensions.Unity.Audio
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static AudioSource PlayClip(
AudioClip clip,
float volume = 1f,
float delay = 0f,
float pitch = 1f
)
Parameters
- clip
- Type: AudioClip
Reference to the sound clip file that will be played. - volume (Optional)
- Type: System.Single
How loud the sound is at a distance of one world unit (one meter) [0.0, 1.0]. - delay (Optional)
- Type: System.Single
Delay time specified in seconds. - pitch (Optional)
- Type: System.Single
Amount of change in pitch due to slowdown/speed up of the Audio Clip. Value 1 is normal playback speed.
Return Value
Type: AudioSource
The just created temporal AudioSource.
Remarks
This function creates an AudioSource but automatically disposes of it once the clip has finished playing.
See Also
Reference
AudioSourceExt Class
UltimateXR.Extensions.Unity.Audio Namespace