GameObjectExt.IsInLayerMask Method
Checks whether the given GameObject’s layer is present in a layer mask.
Namespace: UltimateXR.Extensions.Unity
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static bool IsInLayerMask(
this GameObject self,
LayerMask layerMask
)
Parameters
- self
- Type: GameObject
The GameObject whose layer to check - layerMask
- Type: LayerMask
The layer mask to check against
Return Value
Type: Boolean
Whether the GameObject’s layer is present in the layer mask
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type GameObject. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).