GameObjectExt.IsInLayerMask Method

Checks whether the given GameObject’s layer is present in a layer mask.

Namespace: UltimateXR.Extensions.Unity
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public static bool IsInLayerMask(
	this GameObject self,
	LayerMask layerMask
)

Parameters

 

self
Type: GameObject
The GameObject whose layer to check
layerMask
Type: LayerMask
The layer mask to check against

Return Value

Type: Boolean
Whether the GameObject’s layer is present in the layer mask

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type GameObject. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).

See Also

Reference

GameObjectExt Class
UltimateXR.Extensions.Unity Namespace