GameObjectExt.SetLayerRecursively Method
Sets the layer of a GameObject and all its children.
Namespace: UltimateXR.Extensions.Unity
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static void SetLayerRecursively(
this GameObject self,
int layer
)
Parameters
- self
- Type: GameObject
The root GameObject from where to start - layer
- Type: System.Int32
The layer value to assign
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type GameObject. When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).