QuaternionExt.Inverse Method
Computes the inverse of a quaternion component by component (1 / value), checking for divisions by 0. Divisions by 0 have a result of 0.
Namespace: UltimateXR.Extensions.Unity.Math
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static Quaternion Inverse(
this in Quaternion self
)
Parameters
- self
- Type: Quaternion
Source quaternion
Return Value
Type: Quaternion
Result quaternion
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type . When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).
See Also
Reference
QuaternionExt Class
UltimateXR.Extensions.Unity.Math Namespace