QuaternionExt.Inverse Method

Computes the inverse of a quaternion component by component (1 / value), checking for divisions by 0. Divisions by 0 have a result of 0.

Namespace: UltimateXR.Extensions.Unity.Math
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public static Quaternion Inverse(
	 this in Quaternion self
)

Parameters

 

self
Type: Quaternion
Source quaternion

Return Value

Type: Quaternion
Result quaternion

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type . When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).

See Also

Reference

QuaternionExt Class
UltimateXR.Extensions.Unity.Math Namespace