Vector3Ext.Clamp Method

Clamps Vector3 values component by component.

Namespace: UltimateXR.Extensions.Unity.Math
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public static Vector3 Clamp(
	 this in Vector3 self,
	 in Vector3 min,
	 in Vector3 max
)

Parameters

 

self
Type: Vector3
Vector whose components to clamp
min
Type: Vector3
Minimum values
max
Type: Vector3
Maximum values

Return Value

Type: Vector3
Clamped vector

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type . When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).

See Also

Reference

Vector3Ext Class
UltimateXR.Extensions.Unity.Math Namespace