Vector3Ext.Clamp Method
Clamps Vector3 values component by component.
Namespace: UltimateXR.Extensions.Unity.Math
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static Vector3 Clamp(
this in Vector3 self,
in Vector3 min,
in Vector3 max
)
Parameters
- self
- Type: Vector3
Vector whose components to clamp - min
- Type: Vector3
Minimum values - max
- Type: Vector3
Maximum values
Return Value
Type: Vector3
Clamped vector
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type . When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).