Vector3Ext.ToEuler180 Method

Fixes Euler angles so that they are always in the -180, 180 degrees range.

Namespace: UltimateXR.Extensions.Unity.Math
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public static Vector3 ToEuler180(
	 this in Vector3 self
)

Parameters

 

self
Type: Vector3
Euler angles to fix

Return Value

Type: Vector3
Euler angles in the -180, 180 degrees range

Usage Note

In Visual Basic and C#, you can call this method as an instance method on any object of type . When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).

See Also

Reference

Vector3Ext Class
UltimateXR.Extensions.Unity.Math Namespace