Vector3Ext.ToEuler180 Method
Fixes Euler angles so that they are always in the -180, 180 degrees range.
Namespace: UltimateXR.Extensions.Unity.Math
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static Vector3 ToEuler180(
this in Vector3 self
)
Parameters
- self
- Type: Vector3
Euler angles to fix
Return Value
Type: Vector3
Euler angles in the -180, 180 degrees range
Usage Note
In Visual Basic and C#, you can call this method as an instance method on any object of type . When you use instance method syntax to call this method, omit the first parameter. For more information, see Extension Methods (Visual Basic) or Extension Methods (C# Programming Guide).