UxrHandPoseAsset.DrawEditorDebugLabels Method
Outputs transform debug data to the editor window.
Namespace: UltimateXR.Manipulation.HandPoses
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public void DrawEditorDebugLabels(
UxrHandSide handSide,
UxrBlendPoseType blendPoseType = UxrBlendPoseType.None
)
Parameters
- handSide
- Type: UltimateXR.Core.UxrHandSide
Hand to output the data for - blendPoseType (Optional)
- Type: UltimateXR.Manipulation.HandPoses.UxrBlendPoseType
The blend pose type or None if it is a fixed pose
See Also
Reference
UxrHandPoseAsset Class
UltimateXR.Manipulation.HandPoses Namespace