UxrGrabPointShape.GetClosestSnap Method
Gets the closest snap position and rotation that should be used when a UxrGrabber tries to a grab point, defined by transform used for snapping and the transform used to compute proximity.
Namespace: UltimateXR.Manipulation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public abstract void GetClosestSnap(
UxrGrabber grabber,
Transform snapTransform,
Transform distanceTransform,
out Vector3 position,
out Quaternion rotation
)
Parameters
- grabber
- Type: UltimateXR.Manipulation.UxrGrabber
Grabber to compute the snapping for - snapTransform
- Type: Transform
The Transform on the grabbable object that is used to align to the grabber - distanceTransform
- Type: Transform
The Transform on the grabbable object that is used to compute the distance to the grabber - position
- Type: Vector3
Snap position - rotation
- Type: Quaternion
Snap rotation
Return Value
Type:
Distance value