UxrActor.Awake Method

Makes sure the UxrWeaponManager singleton instance is available so that actors are registered."/>

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

protected override void Awake()

See Also

Reference

UxrActor Class
UltimateXR.Mechanics.Weapons Namespace