UxrActor.ReceiveDamage Method
Makes the actor receive generic damage.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public void ReceiveDamage(
float damage
)
Parameters
- damage
- Type: System.Single
Damage to be taken