UxrActor.ReceiveImpact Method

Makes the actor receive a damaging projectile impact.

Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public void ReceiveImpact(
	UxrActor actorSource,
	RaycastHit raycastHit,
	float damage
)

Parameters

 

actorSource
Type: UltimateXR.Mechanics.Weapons.UxrActor
Actor source of the projectile
raycastHit
Type: RaycastHit
Raycast that hit the actor
damage
Type: System.Single
Damage to be taken

See Also

Reference

UxrActor Class
UltimateXR.Mechanics.Weapons Namespace