UxrProjectileSource.Shoot Method (Int32, Vector3, Quaternion)
Shoots a round, overriding the source position and orientation.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public void Shoot(
int shotTypeIndex,
Vector3 projectileSource,
Quaternion projectileOrientation
)
Parameters
- shotTypeIndex
- Type: System.Int32
Index in ShotTypes, telling which shot type to fire - projectileSource
- Type: Vector3
Source shot position - projectileOrientation
- Type: Quaternion
Shot source orientation. The shot will be fired in the z (forward) direction
See Also
Reference
UxrProjectileSource Class
Shoot Overload
UltimateXR.Mechanics.Weapons Namespace