UxrProjectileSource.TryGetWeaponOwner Method
Tries to get the UxrActor that holds the UxrWeapon that has the UxrProjectileSource component.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public UxrActor TryGetWeaponOwner()
Return Value
Type: UxrActor
Actor component or null if it wasn’t found
See Also
Reference
UxrProjectileSource Class
UltimateXR.Mechanics.Weapons Namespace