UxrWeaponManager.Awake Method
Initializes the manager. Subscribes to actor enable/disable events.
Namespace: UltimateXR.Mechanics.Weapons
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
protected override void Awake()
See Also
Reference
UxrWeaponManager Class
UltimateXR.Mechanics.Weapons Namespace