UxrDynamicPixelsPerUnit.Awake Method
Caches components.
Namespace: UltimateXR.UI.UnityInputModule.Utils
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
protected override void Awake()
See Also
Reference
UxrDynamicPixelsPerUnit Class
UltimateXR.UI.UnityInputModule.Utils Namespace