UxrPointerInputModule.Awake Method
Initializes the component.
Namespace: UltimateXR.UI.UnityInputModule
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
protected override void Awake()
See Also
Reference
UxrPointerInputModule Class
UltimateXR.UI.UnityInputModule Namespace