UxrPointerInputModule.IsInteractive Method
Checks if the given GameObject is interactive. An object is considered interactive when it is able to handle either pointer down or pointer drag events. Since other non-interactive objects may be in front of interactive objects, the whole hierarchy is checked up to the first UxrCanvas found.
Namespace: UltimateXR.UI.UnityInputModule
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public static bool IsInteractive(
GameObject uiGameObject
)
Parameters
- uiGameObject
- Type: GameObject
UI GameObject to check
Return Value
Type: Boolean
Whether the given GameObject is interactive or not
See Also
Reference
UxrPointerInputModule Class
UltimateXR.UI.UnityInputModule Namespace