UxrArmIKSolver.OverExtendMode Property
Gets or sets what happens when the real hand makes the VR arm to over-extend. This may happen if the user has a longer arm than the VR model, if the controller is placed far away or if the avatar is grabbing an object with constraints that lock the hand position.
Namespace: UltimateXR.Animation.IK
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public UxrArmOverExtendMode OverExtendMode { get; set; }
Property Value
Type: UxrArmOverExtendMode