UxrBodyIKSettings.NeckBaseHeight Property
Gets the height of the base of the neck starting from the avatar root Y. This is used to create a dummy neck when the avatar is lacking a neck bone.
Namespace: UltimateXR.Animation.IK
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public float NeckBaseHeight { get; }
Property Value
Type: Single