UxrCcdIKSolver.Goal Property
Gets the goal, which is the goal that the chain will try to match with the EndEffector.
Namespace: UltimateXR.Animation.IK
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public Transform Goal { get; }
Property Value
Type: Transform