UxrInterpolationSettings.UseUnscaledTime Property
Gets or sets whether to use unscaled time (unscaledTime) or regular time time when interpolating. Regular time is affected by timeScale, which is normally used to pause the application or simulate slow motion effects.
Namespace: UltimateXR.Animation.Interpolation
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
public bool UseUnscaledTime { get; set; }
Property Value
Type: Boolean
See Also
Reference
UxrInterpolationSettings Class
UltimateXR.Animation.Interpolation Namespace