UxrAvatar.PrefabGuid Property

Gets the avatar prefab Guid. It is stored instead of the GameObject because storing the GameObject would make an instantiated avatar reference itself, instead of the source prefab.

Namespace: UltimateXR.Avatar
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0

Syntax

C#

public string PrefabGuid { get; }

Property Value

Type: String

See Also

Reference

UxrAvatar Class
UltimateXR.Avatar Namespace