UxrAbstractSingleton<T>.NeedsDontDestroyOnLoad Property
Whether the singleton requires DontDestroyOnLoad(Object) applied to the GameObject so that it doesn’t get destroyed when a new scene is loaded.
Namespace: UltimateXR.Core.Components.Singleton
Assembly: UltimateXR (in UltimateXR.dll) Version: 0.0.0.0
Syntax
C#
protected virtual bool NeedsDontDestroyOnLoad { get; }
Property Value
Type: Boolean
See Also
Reference
UxrAbstractSingleton<T> Class
UltimateXR.Core.Components.Singleton Namespace